Chapter 4

Understanding the Device

Abstract

Learning about a device is critical before we can move ahead with designing and building a mobile experience. For a mobile, it is essential for any user experience designer to be on the device to understand this vehicle of delivery. In this chapter, we examine the differences in hardware, gestures, and user interface elements that make the top mobile platforms unique. Only by learning about a device and how it operates can we design for these different platforms and experiences. By doing so, we can create a user experience design across Android, iPhone, and even other devices, such as tablets. The goal of this chapter is to teach the reader the importance of being on the device.

Keywords

iPhone; ...

Get Mobile User Experience now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.