1. Mobilizing User Experience Design
To design well for mobile devices, it is essential to begin with what is most important: people. Because when you think about it, devices are not really mobile by themselves. People are. And when people are mobile, they often bring things with them.
Things that become mobile.
Devices aren’t Mobile: People Are
This book is actually about people. People are on the move: they get up in the morning and, if they are healthy, active, and either employed or busy with personal or family obligations, they probably are not going to spend all day in their homes. For many people, living is being mobile, underway, and on the go.
And given this, there are plenty of “mobile devices” that travel with people. We often are ...
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