This chapter discusses a generic implementation of the Abstract Factory design pattern (Gamma et al. 1995). An abstract factory is an interface for creating a family of related or dependent polymorphic objects.
Abstract factories can be an important architectural component because they ensure that the right concrete objects are created throughout a system. You don’t want a
FunkyButton to appear on a
ConventionalDialog; you can use the Abstract Factory design pattern to ensure that a
FunkyButton can appear only on a
FunkyDialog. You do this by controlling a small piece of code; the rest of the application works with the abstract types
After reading this chapter, you will
• Understand the area of applicability ...