Table of Contents
Preface
Part 1: Game Testing Foundation
1
Setting the Stage – Introduction to QA for Modern Games
Understanding the evolution of modern game testing
Exploring the differences between software and game testing
Why is QA important for games, especially within the agile process?
When and how should QA testing for games be performed?
When should QA for games be performed?
How should QA testing for games be performed?
Summary
2
All Engines Go – The Basics of Game QA
What is tested in games?
Stability
First-time user experience (FTUE)
Core game loops
Level progression
Game physics
Game logic
AI behavior
Usability flow (UX)
What is the most important thing to test?
Game QA in practice
Game QA challenges
Frequent changes in technology ...
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