4.9. Exploring the patterns

In this section we give examples of how AMI can be used to build applications using the different programming patterns.

4.9.1. One-to-one or point-to-point

Send-and-forget

For a send-and-forget application, the following objects will have to be created:

  • Session

  • Policy

  • Sender

  • Message

The sample program that we discuss in this section follows the logic below:

  • Create a session factory object.
  • From the session factory, create a session object.
  • From the session object, create a policy object, a message object, and a sender object.
  • Open the session and the sender objects.
  • Populate the message object with data.
  • Send the message object on the sender object using the send method.
  • Close the sender object and then close the session ...

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