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Deploying Multiplayer Games

Deploying an Unreal multiplayer game can be a daunting task for any developer.

In this chapter, I will present you with the key steps involved in packaging and deploying a game – a process that needs proper planning and preparation beforehand. This will help you avoid most issues, resulting in a successful launch at deploy time.

This process will also involve a crucial task – compiling Unreal Engine from its source code and then packaging your game as a standalone server executable and client executable.

So, in the next sections, I will present you with the following topics:

  • Going online for real
  • Compiling Unreal Engine
  • Setting up a dedicated server

Technical requirements

To follow the topics presented in this ...

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