Believe it or not we've actually done most of the heavy lifting to make this work on Android already! That's the beauty of NativeScript. Designing an API that makes sense, as well as an architecture that can plug/play underlying native APIs, is key to NativeScript development. At this point, we just need to plug in the Android pieces into the shape we have designed. So, to summarize, we now have the following:
- RecorderService that works in tandem with PlayerService to coordinate our multitrack handling abilities
- A Waveform view that is flexible and ready to provide an Android implementation under the hood
- RecordModel that should tap into the appropriate underlying target platform APIs and ...