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Assembling Your Tools and Creating Your First App

In this book, we’ll be building iOS, Android, Windows, and Mac applications using one common code base. Everything you need is free unless you want to build for iOS and Mac, in which case you need a Mac computer. I’m going to assume you have a Mac, but if you don’t, very little will change; you’ll just be more limited in the platforms you can deploy to.

An alternative if you don’t have a Mac

James Montemagno of Microsoft has a workaround video if you don’t have a Mac. There are severe limitations, but needs must. My personal recommendation is that if you don’t have a Mac, do your development with Android. Here’s the video: https://www.youtube.com/watch?v=snQ1C6Cppr8.

In the coming chapters, ...

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