9

Setting Up a Backend for a Game Using Azure Services

In this chapter, we will set up a backend for a game app with real-time communication. We will not only create a backend that can scale up to handle a large number of users but also scale down when the number of users is reduced. To build that backend, we will use a serverless architecture based on services in Microsoft Azure.

The following topics will be covered in this chapter:

  • Understanding the different Azure serverless services
  • Creating a SignalR service in Microsoft Azure
  • Using Azure Functions as an application programming interface (API)

Technical requirements

To be able to complete this project, you need to have Visual Studio for Mac or PC installed, as well as the necessary .NET ...

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