Learn to write servers and network clients using Rust's low-level socket classes with this guide
About This Book
Who This Book Is For
This book is for software developers who want to write networking software with Rust. A basic familiarity with networking concepts is assumed. Beginner-level knowledge of Rust will help but is not necessary.
What You Will Learn
Rust is low-level enough to provide fine-grained control over memory while providing safety through compile-time validation. This makes it uniquely suitable for writing low-level networking applications.
This book is divided into three main parts that will take you on an exciting journey of building a fully functional web server. The book starts with a solid introduction to Rust and essential networking concepts. This will lay a foundation for, and set the tone of, the entire book. In the second part, we will take an in-depth look at using Rust for networking software. From client-server networking using sockets to IPv4/v6, DNS, TCP, UDP, you will also learn about serializing and deserializing data using serde. The book shows how to communicate with REST servers over HTTP. The final part of the book discusses asynchronous network programming using the Tokio stack. Given the importance of security for modern systems, you will see how Rust supports common primitives such as TLS and public-key cryptography.
After reading this book, you will be more than confident enough to use Rust to build effective networking software
Style and approach
This book will get you started with building networking software in Rust by taking you through all the essential concepts.
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