Chapter 13. Application support issues

Introduction

In Part III of this book, we have been looking at the specific network issues of building NVEs that provide interactive experiences and scale to large number of participants. While we’ve highlighted latency and scalability as the main two topics for system designers and implementers to consider, there are several others that need consideration. In this chapter we wrap up Part III by introducing several more topics of interest to systems designers. Specifically we’ll look at security and cheating, streaming, persistent and tiered services, compression and prioritization, protocols, clusters and thin clients. All but the last two of these are generic issues that might affect a wide range of NVE ...

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