Contents

Acknowledgements

Preface

Abbreviations and Acronyms

1 Prelude – The Next Generation Experience

1.1 What is ‘Next Generation’ Anyhow?

1.2 The Mobile Mindset

1.3 The Future's Bright, the Future's Ubiquity

1.4 Our Multitasking Mobile Future

2 Introduction

2.1 What Does ‘Next Generation’ Mean?

2.2 What is a ‘Wireless Application’?

2.3 A Concentric Networks Approach

2.3.1 Social Network

2.3.2 Device Network

2.3.3 Radio Frequency (RF – Wireless) Network

2.3.4 Internet Protocol (IP) Network

2.3.5 Content Network

2.4 Application Topologies

2.5 Physical Network Elements

3 Becoming an Operator 2.0

3.1 Introduction

3.2 What Applications Can I Sell?

3.3 Where Does the Money Come From?

3.4 Direct-to-Consumer (D2C) Retailing

3.4.1 Application Discovery

3.4.2 Application Distribution

3.4.3 Application Access

3.4.4 Charging Mechanism

3.5 Operator Retailing

3.6 Selling to Operators

3.6.1 Top Ten Selling Tips

3.6.2 Selling Apps to Operators – Operator Perspective

3.7 Which Applications Should an Operator Deploy?

3.7.1 The Market Challenges

3.7.2 The User-Experience Focus

3.8 Interpreting User-Experience Trends into Applications

3.9 Wider Digital Trends Including Web 2.0

3.9.1 Web 2.0 and Mobile Web 2.0

3.9.2 Mobile Web 2.0 or Mobile 2.0?

3.9.3 Content Trends

3.10 Harnessing the Trends

3.11 Conclusion

4 Introduction to Mobile Service Architectures and Paradigms

4.1 Possible Application Paradigms for Mobile Services

4.2 Modes of Mobile Interaction

4.3 Mapping the Interaction to the Network ...

Get Next Generation Wireless Applications: Creating Mobile Applications in a Web 2.0 and Mobile 2.0 World, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.