PREFACE

The term non-photorealistic computer graphics has come to denote the area of scientific and technological endeavor dealing with the computer generation of images and animations that, generally speaking, appear to be made in part “by hand.” Such images often resemble those that, for example, architects, industrial artists, or scientific illustrators produce to communicate more or less specific information, often accompanied by text. They are characterized by their use of randomness, ambiguity, or arbitrariness rather than completeness and adherence to the portrayed objects’ properties.

Non-photorealistic computer graphics involves all phases of processing that computer graphics in general uses. By far the most work has been has been ...

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