line path
applying strokes to, 90–93
for cartoon character, 100
control vertices, 94–95
defining, 94–95
in human drawings, 89
mapping styles onto, 95–97
methods of specifying, 90
multiresolution curves and, 108
shear angle and, 91–92
visual properties in, 94
line squiggle variable, 88
line styles, 94–99
applications, 99
defining, 94–95
for depth perception enhancement, 222
difference vector for, 95–96
dominance value, 98
interpolation of skeleton curve, 96–97
mapping onto path, 95–97
multiresolution curves and, 108
pen angle and, 97
sets of strokes, 98
for speedlines, 309
style scale factor, 96
watercolor simulation, 99–106
X character examples, 97
line thickness
additional line end ...
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