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Nuke 101: Professional Compositing and Visual Effects by Ron Ganbar

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Chapter 11. Camera Projection

In this chapter you create a slightly bigger composite and combine a lot of the different tools you learned in other chapters to create the final image. You learn about camera projection, use 3D scenes, texture an imported model, and import a camera as well as do some traditional compositing using mattes, color correction, and paint.

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Camera projection, a technique used primarily in 3D applications, was brought into ...

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