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Nuke 101: Professional Compositing and Visual Effects, Second Edition by Ron Ganbar

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11. Camera Projection

In this chapter you create a slightly bigger composite and combine a lot of the different tools you learned about in other chapters to create the final image. You learn about camera projection, use 3D scenes, texture an imported model, and import a camera as well as do some traditional compositing using mattes, color correction, and paint.

Camera projection, a technique used primarily in 3D applications, was brought into Nuke and is proving to be a strong and useful tool. Camera projection is a 3D texturing tool that uses a camera as if it were a projector to project an image onto geometry. It becomes useful when an image is being projected on geometry that was built to look exactly like it. Imagine, for example, an image ...

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