Introduction
Abstract
The main goal of this book is to present a set of good practices that allows software developers to comprehend and use object-oriented principles in an effective and efficient way. This chapter presents the motivation for this book and a quick introduction to agile modeling.
Keywords
Object-oriented development; UML; SCRUM; agile software development
Key topics in this chapter
- • Object-Oriented Systems Development
- • Agile Software Development
1.1 This book
There is a vast literature that aims at presenting UML (Unified Modeling Language)1 and other diagrams by using a syntactical approach, such as Miles and Hamilton (2006). There are also a significant number of books about development processes and management activities, such ...
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