Using the prototype's methods and properties
All the methods and properties you have added to the prototype
are available as soon as you create a new object using the constructor. If you create a newtoy
object using the Gadget()
constructor, you can access all the methods and properties that are already defined, as you can see in the following code:
> var newtoy = new Gadget('webcam', 'black'); > newtoy.name; "webcam" > newtoy.color; "black" > newtoy.whatAreYou(); "I am a black webcam" > newtoy.price; 100 > newtoy.rating; 3 > newtoy.getInfo(); "Rating: 3, price: 100"
It's important to note that the prototype
is live. Objects are passed by reference in JavaScript, and therefore, the prototype
is not copied with every new object instance. What does ...
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