17 Design Patterns and Wrap-Up
In this final chapter, I’ll introduce the object-oriented programming concept of design patterns, which are reusable OOP solutions to commonly occurring software problems. We’ve already seen one design pattern in this book: using an object manager object to manage a list or dictionary of objects. Many full books have been written on the topic of design patterns, so we obviously cannot discuss all of them. In this chapter we’ll focus on the Model View Controller pattern that’s used to break a system into smaller, more manageable and more modifiable parts. Lastly, I’ll give a wrap-up on OOP.
Model View Controller ...
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