Part 4. The VR user experience

Now we turn our attention to the VR experience. VR gives us the opportunity to visit any world we imagine. As developers, we want the world we create to be one where the user can navigate and interact in a natural and comfortable way. We want the user to feel immersed in the world we’ve built, to feel like they’re really there. We don’t want them thinking about how to write an angry email to software support because they can’t figure out how to do anything once the application starts. And, of course, we don’t want the user to feel ill from using the software.

Chapter 9 looks at the challenges of creating a UI for the VR environment. Many techniques used to create a UI for traditional applications don’t work in ...

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