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OpenGL – Build high performance graphics
book

OpenGL – Build high performance graphics

by Muhammad Mobeen Movania, David Wolff, Raymond C. H. Lo, William C. Y. Lo
May 2017
Intermediate to advanced
982 pages
22h 42m
English
Packt Publishing
Content preview from OpenGL – Build high performance graphics

Setting up the OpenGL v3.3 core profile on Visual Studio 2010 using the GLEW and freeglut libraries

We will start with a very basic example in which we will set up the modern OpenGL v3.3 core profile. This example will simply create a blank window and clear the window with red color.

OpenGL or any other graphics API for that matter requires a window to display graphics in. This is carried out through platform specific codes. Previously, the GLUT library was invented to provide windowing functionality in a platform independent manner. However, this library was not maintained with each new OpenGL release. Fortunately, another independent project, freeglut, followed in the GLUT footsteps by providing similar (and in some cases better) windowing support ...

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Publisher Resources

ISBN: 9781788296724Purchase Link