OpenGL Distilled

Book description

OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation.

OpenGL® Distilled provides the fundamental information you need to start programming 3D graphics, from setting up an OpenGL development environment to creating realistic textures and shadows. Written in an engaging, easy-to-follow style, this book makes it easy to find the information you're looking for. You'll quickly learn the essential and most-often-used features of OpenGL 2.0, along with the best coding practices and troubleshooting tips.

Topics include

  • Drawing and rendering geometric data such as points, lines, and polygons

  • Controlling color and lighting to create elegant graphics

  • Creating and orienting views

  • Increasing image realism with texture mapping and shadows

  • Improving rendering performance

  • Preserving graphics integrity across platforms

  • A companion Web site includes complete source code examples, color versions of special effects described in the book, and additional resources.



    Product information

    • Title: OpenGL Distilled
    • Author(s):
    • Release date: February 2006
    • Publisher(s): Addison-Wesley Professional
    • ISBN: 9780321336798