After you’re comfortable developing software with the functionality described in this book, you’ll want to explore OpenGL’s other capabilities. To whet your appetite, this appendix contains brief descriptions of a few of those features.
This appendix is not an exhaustive list. For complete details of OpenGL’s capabilities, see OpenGL® Programming Guide and The OpenGL Graphics System.
Multisample, included in OpenGL version 1.3, produces full antialiasing by rasterizing primitives with multiple samples per displayed pixel. Each sample consists of full color, depth, and stencil information, so multisample is order independent (as opposed to traditional antialiasing, which uses alpha and blending).