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OpenGL Game Development By Example
book

OpenGL Game Development By Example

by Stephen Madsen, Robert Madsen
March 2016
Beginner to intermediate
340 pages
6h 51m
English
Packt Publishing
Content preview from OpenGL Game Development By Example

Introducing OpenGL

We have spent a lot of time so far talking about game loops and Visual Studio. We are finally going to discuss the main topic of this book: OpenGL!

What is OpenGL?

OpenGL makes it possible to render sophisticated 2D and 3D graphics on your computer screen. In fact, OpenGL is also the technology behind most mobile devices and tablet devices.

OpenGL works in conjunction with your device's graphics device to draw graphics on the screen. Most modern computing devices have two processors: the Central Processing Unit (CPU) and the Graphics Processing Unit (GPU).

Drawing modern 2D and 3D graphics is a very processor intensive task. In order to free the computer's main processor (the CPU) to do its job, the GPU takes on the task of rendering ...

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Publisher Resources

ISBN: 9781783288199