Chapter 1. Why 3D? Why OpenGL?


I mean, if we’re promising to make graphics on the PC better than on a Silicon Graphics workstation, we sure as heck are going to make them better than on a $200 game device.

 --Bill Gates

OpenGL is rapidly becoming the industry standard for high-quality 3D graphics applications. It’s available on a variety of hardware platforms and operating systems, including Microsoft’s Windows 95 and Windows NT, IBM’s OS/2, DEC’s AXP and OpenVMS, and X Windows. OpenGL was written with the express intention of becoming a thin software interface to underlying graphics hardware—an arrangement of proven success in the graphics workstation market and now being popularized by its introduction into the personal computer market. With ...

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