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OpenGL SuperBible: Comprehensive Tutorial and Reference, Fifth Edition by Jr. Richard S. Wright, Benjamin Lipchak, Graham Sellers, Nicholas Haemel

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Preface to the Fourth Edition

My career has been built on a long history of making “stupid” choices and accidentally being right. First, I went to Microsoft’s DOS, instead of the wildly popular CP/M. Later, I recall, friends counseled me that Windows was dead, and too hard to program for, and that OS/2 was the future (you couldn’t lose by sticking with IBM, they’d say).

Just got lucky, I guess.

There were a few other minor wrong turns that just happened to fortunately have me pointed away from some other collapsing industry segment, but my next really big stupid decision was writing the first edition of this book. I had already built a nice comfortable career out of fixing SQL database problems and was making the transition to large-scale enterprise ...

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