Operating System Concepts, Seventh Edition
by Peter Baer Galvin, Abraham Silberschatz, Greg Gagne
Chapter 7. Deadlocks
In a multiprogramming environment, several processes may compete for a finite number of resources. A process requests resources; and if the resources are not available at that time, the process enters a waiting state. Sometimes, a waiting process is never again able to change state, because the resources it has requested are held by other waiting processes. This situation is called a deadlock. We discussed this issue briefly in Chapter 6 in connection with semaphores.
Perhaps the best illustration of a deadlock can be drawn from a law passed by the Kansas legislature early in the 20th century. It said, in part: "When two trains approach each other at a crossing, both shall come to a full stop and neither shall start up again until the other has gone."
In this chapter, we describe methods that an operating system can use to prevent or deal with deadlocks. Most current operating systems do not provide deadlock-prevention facilities, but such features will probably be added soon. Deadlock problems can only become more common, given current trends, including larger numbers of processes, multithreaded programs, many more resources within a system, and an emphasis on long-lived file and database servers rather than batch systems.
System Model
A system ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access