Creating a master block and container objects

In this recipe, we are going to start on the basics of a master detail form. There are several tasks that we will need to do:

  • Creating a block using the block wizard
  • Setting the block properties
  • Setting the item properties
  • Setting the canvas properties
  • Setting the window properties
  • Setting the module properties
  • Creating a dummy item
  • Removing unwanted objects
  • Renaming prompts
  • Resizing the viewport

We have already created two views to base our form on at the beginning of this chapter. The views are called XXHR_PERMGR_DETAILS_V and XXHR_PERSON_DETAILS_V. It is always better to base the block on a view, especially for more complex blocks that use multiple tables. There are several reasons for this; for example, it ...

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