Creating a master block and container objects
In this recipe, we are going to start on the basics of a master detail form. There are several tasks that we will need to do:
- Creating a block using the block wizard
- Setting the block properties
- Setting the item properties
- Setting the canvas properties
- Setting the window properties
- Setting the module properties
- Creating a dummy item
- Removing unwanted objects
- Renaming prompts
- Resizing the viewport
We have already created two views to base our form on at the beginning of this chapter. The views are called XXHR_PERMGR_DETAILS_V
and XXHR_PERSON_DETAILS_V
. It is always better to base the block on a view, especially for more complex blocks that use multiple tables. There are several reasons for this; for example, it ...
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