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OS X and iOS Kernel Programming
book

OS X and iOS Kernel Programming

by Ole Henry Halvorsen, Douglas Clarke
December 2011
Intermediate to advanced
485 pages
15h 47m
English
Apress
Content preview from OS X and iOS Kernel Programming

Implementing an Audio Driver

Now let's look at how a kernel audio driver can be implemented using the example project MyAudioDevice. We only show excerpts from this as it pertains to the topic in question; however, you can inspect the full source code of MyAudioDevice by downloading it from the Apress web site. For the sake of simplicity, we will make the driver as basic as possible. As there is no standardized widely available audio hardware we can build a driver for, we will build a virtual audio driver. The driver will have one output and one input so we can perform both functions. The driver will operate as a loopback device, which means that audio we play will be transferred from the output buffer to the input buffer. We leave it as an exercise ...

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Publisher Resources

ISBN: 9781430235361Purchase book