Types of Form Objects
Now we will discuss each individual type of form object in detail.
Labels
Label objects can be a little bit tricky if you are going to change the label at runtime. They are a snap if the label values don’t switch. Here is the most important label function:
void FrmCopyLabel(FormType *formP, UInt16 labelID, const Char *newLabel)
FrmCopyLabel
copies the contents of the new label to the
label with the given ID. Unlike almost all the other Form Manager
APIs, FrmCopyLabel
takes an ID as a parameter,
rather than an index.
Note the name of this function includes Copy
. This
means that the new label will overwrite the contents of the old
label. You will have trouble if the length of the new label is longer
than the length specified in the resource. Longer strings will
definitely cause errors, since FrmCopyLabel
will
blindly write beyond the space allocated for the label. Thus, this
function makes sure you’ve allocated enough space in your
resource.
Unfortunately, prior to OS 3.5, FrmCopyLabel
would redraw the new label, but would not erase the old one. You can
have problems with this in cases where the new text is narrower than
the old text; remnants of the old text are left behind like so much
screen litter. One way to avoid this problem is to hide the label
before doing the copy, and then show it afterward. Here is an example
of that:
void SetLabelInForm(FormType *form, UInt16 labelID, const char *newText) { UInt16 labelObjectIndex = FrmGetObjectIndex(form, labelID); ...
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