Chapter 12 What Pper Is (and Isn’t) Good For

Saying that paper prototyping is a good technique is like saying that hiking boots are a good type of footwear—you have to specify for what purpose. Hiking boots are great for a walk in the woods, but they’d suck for ballet. In this chapter I discuss the kinds of problems paper prototyping is likely and unlikely to find in an interface. I also describe some issues for which usability testing in general (whether paper or computer) is not the best means of discovery.

Dimensions of a Prototype

So exactly what is a prototype, anyway? I know that’s a funny question to be posing this far through a book on paper prototyping, but understanding the nature of a prototype helps you decide what method is suitable ...

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