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Pattern-Oriented Software Architecture: A Pattern Language for Distributed Computing, 4th Volume
book

Pattern-Oriented Software Architecture: A Pattern Language for Distributed Computing, 4th Volume

by Frank Buschmann, Kevlin Henney, Douglas C. Schmidt
May 2007
Intermediate to advanced
637 pages
14h 8m
English
Wiley
Content preview from Pattern-Oriented Software Architecture: A Pattern Language for Distributed Computing, 4th Volume

Chapter 20. Resource Management

Resource Management

Tram depot in Amsterdam © Kevlin Henney

The term resource covers a broad range of programmatic assets and entities, including database sessions, synchronization primitives, security tokens, file handles, network connections, and even distributed services and components. A resource can range from a heavyweight entity, such as an application server component process, to a fine-grained lightweight entity such as a memory buffer. This chapter describes twenty-one patterns that manage the lifecycle and availability of resources to clients. These activities include assuring that resources are created or acquired when needed and that they are deleted or released in a timely manner.

Managing resources is hard, and managing them efficiently in distributed systems is even harder. The quality properties of an application, such as its performance, scalability, flexibility, stability, predictability, reliability, and security, often depend heavily on appropriate resource management policies and mechanisms. What makes resource management particularly hard is balancing the trade-offs among requirements, because addressing one of them often affects the others. For example, flexibility often reduces performance, while robustness can reduce predictability due to the use of checkpointing and restore mechanisms. Similarly, optimizing for specific use cases, such as minimizing ...

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Publisher Resources

ISBN: 9780470059029Purchase book