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Photoshop for Games: Creating Art for Console, Mobile, and Social Games by Shawn Nelson

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1. Getting Started

This is an introduction to the world of Adobe Photoshop and its uses in the game industry. It takes many different kinds of artists to make a game, and they all have one thing in common: They use Photoshop every day. In the following pages, we will discover who these foragers of fun are and what they do to make their piece of the puzzle sing.

So, whether you are interested in making backgrounds for lost fairy palaces, designing a new HUD for a graffiti gun, or crafting the look of the ultimate destroyer of worlds, you will find a friend in Photoshop. We will discuss the various roles of artists and their places in the game industry, and by the end, you will be itching to become a Photoshop game guru and create your own game ...

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