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Photoshop for Games: Creating Art for Console, Mobile, and Social Games
book

Photoshop for Games: Creating Art for Console, Mobile, and Social Games

by Shawn Nelson
August 2014
Beginner content levelBeginner
304 pages
10h 33m
English
New Riders
Content preview from Photoshop for Games: Creating Art for Console, Mobile, and Social Games

5. Creating Console Game Assets

Console games are the big brother to mobile and social games. Because of their locked formats and (for now) disc-based delivery systems, console developers can concentrate on cramming as much material into the game as possible without worrying if it will download fast enough or work on an iOS or Android format. But with great power comes great team size.

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The Console Game Team

A mobile team may have up to 25 people on staff at any given time. That may seem like a lot until you walk into a console studio where 25 is the number of testers on a game. Console development teams currently and commonly number in the hundreds. ...

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Publisher Resources

ISBN: 9780133819960Purchase book