Chapter 6Character Animation

Believable movement of characters has very likely been a big part of your animation studies. While you can learn a lot by observing real life and studying others’ work, your character animation skills can get a big boost by learning a few key physics concepts.

Jumping

A jump is an action where the character’s entire body is in the air, and both the character’s feet leave the ground at roughly the same time. A jump action includes a takeoff, free movement through the air, and a landing.

fig0341

Review:

  • Classical Physics > Motion and Timing > Timing
  • Classical Physics > Forces > Gravity
  • Classical Physics > Forces > Action/Reaction ...

Get Physics for Animators now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.