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Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
book

Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

by Dev Ramtal, Adrian Dobre
June 2014
Intermediate to advanced content levelIntermediate to advanced
508 pages
15h 11m
English
Apress
Content preview from Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

CHAPTER 7

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Contact and Fluid Forces

In the previous chapter, we looked in some detail at gravity, which is a force that acts at a distance. Except for gravity, however, most of the forces that we encounter in our daily lives arise from direct contact with other objects, either solids or fluids. Because on this planet we are usually in contact with a solid floor and are surrounded by fluid, either air or water, it is surely a good thing to know what forces they exert on things. This chapter will look at these forces.

Topics covered in this chapter include the following:

  • Contact forces:Contact forces are forces that two solid objects exert on each ...
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Publisher Resources

ISBN: 9781430263371Purchase book