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Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
book

Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

by Dev Ramtal, Adrian Dobre
June 2014
Intermediate to advanced content levelIntermediate to advanced
508 pages
15h 11m
English
Apress
Content preview from Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

CHAPTER 12

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Particle Systems

In a nutshell, this chapter will show you how to create animated effects and simulations using systems of multiple particles. Particle systems are very popular, and a lot of creative work has been done in the animation community over the years using them. In a single chapter, we can only really scratch the surface of what is possible. Therefore, we shall content ourselves with giving you a few ideas and examples to play with and build upon.

Topics covered in this chapter include the following:

  • Introduction to particle system modeling: This brief section will explain what we mean by a particle system and what is needed ...
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Publisher Resources

ISBN: 9781430263371Purchase book