Chapter 12

Recognizing Player Goals in Open-Ended Digital Games with Markov Logic Networks

Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott and James C. Lester,    North Carolina State University, Raleigh, NC, USA

Abstract

In digital games goal recognition centers on identifying the concrete objectives that a player is attempting identifying the concrete objectives that a player is attempting to achieve given a domain model and a sequence of actions in a virtual environment. Goal-recognition models in open-ended digital games introduce opportunities for adapting gameplay events based on the choices of individual players, as well as interpreting player behaviors during post hoc data mining analyses. However, goal recognition in open-ended games ...

Get Plan, Activity, and Intent Recognition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.