O'Reilly logo

Play to Learn: Everything You Need to Know About Designing Effective Learning Games by Karl Kapp, Sharon Boller

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 8

Creating the First Prototype

In This Chapter

What is a prototype?

How do you craft a prototype?

How does prototyping differ for digital games?

Work on your own

Now it’s time to put together all the knowledge you’ve gained from previous chapters and create the first version, or prototype, of your game. Figure 8-1 shows you where we are. ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required