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MORE ON PLUG-INS: THE FAQ

This chapter contains information on the less scintillating but still very important topics of 64-bit plug-ins, memory allocation, and installation and deactivating plug-ins. It includes a lot of information on licenses, including floating licenses versus node-locked licenses, render-farm licenses, and how to find your Ethernet ID (commonly called a MAC address) when purchasing licenses for some plug-ins. Lastly, I’ve included contact information for plug-in developers. All information is subject to change, but was correct at the time of publishing. If you’re in doubt, try Google.

64-Bit Platform in CS5 and Your Plug-ins

You’ve most likely heard a lot about 64-bit, but in case you haven’t been paying attention, here ...

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