Index
3 refinement, 172–74
application to, 180–81
mesh-based subdivision, 180
3D model acquisition pipeline
overview, 21–23
stages, 21–22
3D model acquisition systems
versus, 21
low-cost, 49–66
scan alignment, 41–48
triangulation-based, 23–38
See also specific scanners
3D video
acquisition system, 402
of dynamic scenes, 401–6
frame memory requirements, 395
image-space coding, 396–98
object-space coding, 394–96
real-time, 398–401
recording, 392–98
recording pipeline, 394
scalable bricks, 403
scalable framework, 402
scalable prototype system, 404
simultaneous texture/depth
acquisition, 403–5
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