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Postmortems from Game Developer
book

Postmortems from Game Developer

by Austin Grossman
April 2013
Intermediate to advanced
328 pages
11h 13m
English
Routledge
Content preview from Postmortems from Game Developer

APPENDIX A

GAME DEVELOPMENT TEAM ROLES

The age of the single-author game is more or less over, and game production has been split into discrete jobs. As an industry, we have invented terminology to describe the different members of a development team. This has turned out to be a devil's bargain—job titles are great because they tell you who's responsible for what kinds of tasks, but they also tend to give people the misconception that everything outside their job description is none of their business. One of the lessons that repeat throughout the postmortems is how important it is for the entire team to understand what the game is and be able to contribute ideas on any subject. Otherwise, the abilities of the team aren't really being put into ...

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Publisher Resources

ISBN: 9781578202140