One of the things that makes wearable tech difficult is that it brings together many skill sets. People may come into it from sewing, from electronics, or perhaps from writing computer code. If you come into it from the virtual world (3D modeling or programming), one of the big surprises is that physical things always take up more room than expected. Figuring out where to hide (or how best to display) circuitry, how to avoid shorting out those circuits, and how ...
© Joan Horvath, Lyn Hoge and Rich Cameron 2016
Joan Horvath, Lyn Hoge and Rich Cameron, Practical Fashion Tech, 10.1007/978-1-4842-1662-0_10
10. The Importance of Planning
Joan Horvath1 , Lyn Hoge2 and Rich Cameron1
(1)Nonscriptum LLC, Pasadena, California, USA
(2)Los Angeles, California, USA
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