© Frank Zammetti 2019
Frank ZammettiPractical Flutterhttps://doi.org/10.1007/978-1-4842-4972-7_7

7. FlutterChat, Part I: The Server

Frank Zammetti1 
(1)
Pottstown, PA, USA
 

With the last two chapters, we build an app that is an island unto itself: all its data lives on the device it’s runnig on. That’s fine for many kinds of apps, but for others, you’re going to need a server to share some sort of data (or, just to make it available from places other than the device the app is running on). That’s a big part of application development these days in fact.

With this chapter and the next, we’ll build an app that bridges the divide into a larger world and uses a server. While this book is obviously not about building servers, that’s precisely what we’re ...

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