First, we start by creating and adding a scene into our game, and then we add the player.
We assign all the necessary codes into the player so it is possible for us to move and test the game. For this example, we have quickly assigned some basic movement information into our player, because that is the only interaction that will occur between the player and the AI character.
So now, we have our character moving freely on the scene and we are ready to start working on the enemy character. We want to replicate that specific ...