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Practical Game Design - Second Edition
book

Practical Game Design - Second Edition

by Adam Kramarzewski, Ennio De Nucci
August 2023
Beginner
446 pages
13h 19m
English
Packt Publishing
Content preview from Practical Game Design - Second Edition

6

Designing Systems and Features

Now that we have a clear understanding of game mechanics, it’s time to learn how to combine them into systems and features. We have studied the ingredients and we are now ready to mix and match them to create all kinds of recipes!

Sometimes, the terms System and Feature are used interchangeably, and again, giving formal definitions is something that we would like to avoid in this book. From a practical point of view, and looking at the ways we have seen these terms used over more than a decade in game design, we can say the following:

  • A System is a set of interconnected mechanics that interact with each other to create complex gameplay dynamics
  • A feature is a broad term used to describe an aspect of the game ...
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Publisher Resources

ISBN: 9781803245157