In a programming book, you usually learn a new language via brief examples. Alas, real applications are usually much bigger than 10 or 20 lines and need further work in designing, maintaining, and refactoring their code. This chapter tries to bridge the gap between those two worlds by offering a set of guidelines. Of course, this advice is not carved in stone, but it can give you a good idea of how to use functional programming .
I’ve introduced many different tools for Haskell programming throughout ...