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Practical IDL Programming
book

Practical IDL Programming

by Liam E. Gumley
July 2001
Beginner to intermediate content levelBeginner to intermediate
508 pages
11h 44m
English
Morgan Kaufmann
Content preview from Practical IDL Programming

9 Graphical User Interfaces

This chapter introduces you to the concepts necessary to create IDL applications with graphical user interfaces (GUIs). The chapter begins with a review of the reasons for creating a GUI application, and an overview of the GUI components (widgets) available in IDL. This is followed by a discussion of the differences between GUI programming and procedural programming, and a brief philosophy of GUI design. The chapter continues with an in-depth explanation of the functions used to create widgets. Examples of good and bad widget layouts are given, along with guidelines for naming widget buttons. This is followed by a discussion of events and event handling, and example programs demonstrating event management. Finally, ...

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Publisher Resources

ISBN: 9781558607002