Chapter 3. Dealing with Errors
Errors happen. Having code that can handle errors properly is essential. In this chapter, we will learn how to write code that gracefully handles errors in Maya Python. We'll start by understanding some technical basics about Python exceptions, such as the try/except statement and tracebacks. After that we will cover some golden rules for handling exceptions. We will map those guidelines to the way Maya works, and learn how to handle errors in Maya gracefully. We will use all of this knowledge to build a high-level error handler. The error handler will be an exception hook that will capture any relevant unhandled Python exception raised in Maya, and send an e-mail to us. Finally, we'll look at various ways to improve ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access