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Practical Maya Programming with Python
book

Practical Maya Programming with Python

by Robert Galanakis
July 2014
Intermediate to advanced
352 pages
8h 32m
English
Packt Publishing
Content preview from Practical Maya Programming with Python

Chapter 5. Building Graphical User Interfaces for Maya

If you have been a bit confused about building graphical user interfaces (GUIs) in Maya, you are not alone. What's the difference between PySide and PyQt? Do you build GUIs by hand or with a WYSIWYG designer application? What about using Maya's UI commands? The GUI landscape in Maya has been rapidly changing for the past few years. Fortunately it seems like it is calming down, and from the turmoil we can establish best (and worst) practices for the future.

In this chapter, we will start by gaining a basic understanding of PySide's concepts, including bindings, widgets, layouts, windows, and signals. We will also learn about PySide's relationship to Qt and PyQt. Then, we will lay down some principles ...

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Publisher Resources

ISBN: 9781849694728